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Old 12-01-2009, 05:35 PM   #379
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TDM and FFA (edit: and it works in Hardcore too- maybe even slightly better.)
I dunno, you can't run around quite as crazily on hardcore. I don't recall having seen that pack running around on hardcore either, but that could be just me
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Old 12-01-2009, 05:38 PM   #380
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I dunno, you can't run around quite as crazily on hardcore. I don't recall having seen that pack running around on hardcore either, but that could be just me



Never seen it. Basically if your running around in the open on hardcore you die almost immediately....
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Old 12-01-2009, 05:44 PM   #381
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Never seen it. Basically if your running around in the open on hardcore you die almost immediately....
yeah, not behind cover = death. It could be doable on a map like Favel (think thats the name, the Brazil map), or any map with fairly close quarters and not a lot of open ground you have to run across.
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Old 12-01-2009, 05:55 PM   #382
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You don't run in the open. As an example, take underpass on the west side of the map there are closely spaced buildings with roof top jumps and such. They take the speed perks and then they run in and out of buildings and jump on roofs etc and back down but they stay in those close confined areas. In that map they'd hardly ever touch the east side or the canal. You can't line them up with a scope from distance because they're back inside or behind something within 12 feet and the map is blurry from rain so it takes a second unless you're in the east with them. In skidrow they just run through the 2nd story of the two buildings and stay out of the street. They'll get killed 15-20times but they made 30 kills. It doesn't work in maps like Favela or Highrise because even the indoor spaces are too large- so it's not every map.

Then their target zone on a 42" tv is about the size of a softball so they just unload both barrels and keep running around the next corner even if they miss. The best defense is a submachine gun with a holo so you can quick ADS.
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Old 12-01-2009, 06:14 PM   #383
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Heres a kinda ok vid with dual 1887s but it shows how the guys move. This guy isn't even bothering with the speed perks. I don't think this one is hardcore but even though he survives some shots, he really doesn't get hit that often and his killzone circle is huge.
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Old 12-01-2009, 06:22 PM   #384
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Here's a better 1. I guess I was wrong about highrise- but I don't see them there as much.
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Old 12-01-2009, 06:33 PM   #385
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Here's a better 1. I guess I was wrong about highrise- but I don't see them there as much.
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Heres a kinda ok vid with dual 1887s but it shows how the guys move. This guy isn't even bothering with the speed perks. I don't think this one is hardcore but even though he survives some shots, he really doesn't get hit that often and his killzone circle is huge.

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Old 12-02-2009, 01:12 PM   #386
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Here's a better 1. I guess I was wrong about highrise- but I don't see them there as much.
woooow. ok, and yeah, i HAVE seen a couple guys running around hardcore with dual 1887s, just not the dual rangers. Close to the same effect I'm sure.
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Old 12-03-2009, 02:07 PM   #387
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Ok so I ditched my HB sensor on all my gun's aside from the FAL (sniping).


I've found that when I am using the HB sensor, I tend to rely on it too much.... watching for blip's rather than paying attention to the map. Then of course, only 1/3 of the players are even picked up by the sensor.


I've also found when using a light assault rifle (ACR/M4) WITHOUT the HB sensor I am a better overall player. Mainly because I don't have that sensor to lean on and let me know if there is someone in each room (which is a false sense of security anyways due to the amount of people using ninja), so now I approach each situation with caution. Too many times I'd let my guard down or not pay full attention because of the false security provided by the Heart beat sensor.
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Old 12-03-2009, 02:23 PM   #388
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Ok so I ditched my HB sensor on all my gun's aside from the FAL (sniping).


I've found that when I am using the HB sensor, I tend to rely on it too much.... watching for blip's rather than paying attention to the map. Then of course, only 1/3 of the players are even picked up by the sensor.


I've also found when using a light assault rifle (ACR/M4) WITHOUT the HB sensor I am a better overall player. Mainly because I don't have that sensor to lean on and let me know if there is someone in each room (which is a false sense of security anyways due to the amount of people using ninja), so now I approach each situation with caution. Too many times I'd let my guard down or not pay full attention because of the false security provided by the Heart beat sensor.
I'm kind of in the same boat. I'm still using it, but trying to use fewer HBS builds. I think it makes me too cautious because it makes me go slow watching for dots. I'm really liking scavenger and sleight of hand so I'm using bling less and I'd rather have a holo site then hbs. I don't think I'll ever stop using HBS on skid row or estate though.
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Old 12-03-2009, 02:45 PM   #389
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I'm kind of in the same boat. I'm still using it, but trying to use fewer HBS builds. I think it makes me too cautious because it makes me go slow watching for dots. I'm really liking scavenger and sleight of hand so I'm using bling less and I'd rather have a holo site then hbs. I don't think I'll ever stop using HBS on skid row or estate though.
Right now my favorite build is the ACR - N00B tube, Marathon - Cold blooded - Ninja... and of course silenced M9 lol
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Old 12-03-2009, 02:47 PM   #390
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Right now my favorite build is the ACR - N00B tube, Marathon - Cold blooded - Ninja... and of course silenced M9 lol
I'm dying to get my ACR...but I struck bad luck last night...EVERY team I was on sucked...couldn't get more than 2k points per round!
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Old 12-03-2009, 02:52 PM   #391
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I'm dying to get my ACR...but I struck bad luck last night...EVERY team I was on sucked...couldn't get more than 2k points per round!
You on PS3?
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Old 12-03-2009, 03:00 PM   #392
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You on PS3?
Yes sir.

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McCniggity - Zeus
I don't know why I didn't add you
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