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Old 11-25-2009, 11:26 AM   #295
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thats what happens, someone on my team got it yesterday, game over you win. woot

To kill a riot shielder = semtex
Ooo i'll have to try that. And yes, I've heard thats what happens with the nuke as well.

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if your want your ass whooped only, PSN:W81SEC
This is in no way a jest at your gaming skills here, but I usually find that people that brag about how they can kick anyone's butt on a video game are 90% full of it. Again, not saying this is the case for you... but so far the results are pretty condemning I've played 3 or 4 guys that were talking about how good they were (a few on halo, couple on modern warfare). They were fairly silent after we got done playing. Then of course came the 'hey man, your pretty good!' no, no im not. I'm just average. They just sucked
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Old 11-25-2009, 11:33 AM   #296
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I'm liking this game better and better now
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Old 11-25-2009, 11:34 AM   #297
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I'm liking this game better and better now
its addictive man
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Old 11-25-2009, 12:19 PM   #298
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It is addictive, and it's addictive because it's like how they design slot machines with smaller frequent payouts to keep you plugging in your quarters. They have it set up so you earn some award, advanced perk, new toy or acclaim title every 2 or 3 games. If you can string just a few kills together you start getting air drop goodies so if you can just get 2 or 3 guys strung together you start thinkng 'just 1 more dammit'. When you do get a turret and an aircraft going at the same time it's almost euphoric.

Whoever designed the system really has a pretty good understanding of Psychology and maybe crack addiction.
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Old 11-25-2009, 01:28 PM   #299
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It is addictive, and it's addictive because it's like how they design slot machines with smaller frequent payouts to keep you plugging in your quarters. They have it set up so you earn some award, advanced perk, new toy or acclaim title every 2 or 3 games. If you can string just a few kills together you start getting air drop goodies so if you can just get 2 or 3 guys strung together you start thinkng 'just 1 more dammit'. When you do get a turret and an aircraft going at the same time it's almost euphoric.

Whoever designed the system really has a pretty good understanding of Psychology and maybe crack addiction.
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Old 11-25-2009, 02:37 PM   #300
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I love the fact that once you get killed the programmers let you re-spawn near the dude that whacked you. "Payback"
Whats the deal with the dollars flying all over the place when you get shot I got my first B2 bomb strike yesterday very Bad a#@
I don't mind campers.... just another way of playing IMO. They will not score well in any of the COD games nor WAW. I find myself trying to find a quite spot if I just came out of a hard firefight and somehow survived simply to take stock of inventory/reload and plan my next move most campers are young in the game and as their skill increases so does their confidence. I stay put if I'm tossed into a new map for example just to try and get the lay of the land. moving to one spot and observe then off to another until I get a feel for the map. Would you consider setting up a kill zone to be camping? real world tactics always look for kill zones. I racked up 20+ kills last night and never moved until the guys started crying about me being set up by a parked car in front of the Cabin/ with the boathouse?? The only reason I moved is because I knew they would be coming for me and it would be a loss on my part to stay. Kinda like fishing a school of fish once they are spooked the bites over....
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Old 11-25-2009, 03:03 PM   #301
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I love the fact that once you get killed the programmers let you re-spawn near the dude that whacked you. "Payback"
Whats the deal with the dollars flying all over the place when you get shot I got my first B2 bomb strike yesterday very Bad a#@
I don't mind campers.... just another way of playing IMO. They will not score well in any of the COD games nor WAW. I find myself trying to find a quite spot if I just came out of a hard firefight and somehow survived simply to take stock of inventory/reload and plan my next move most campers are young in the game and as their skill increases so does their confidence. I stay put if I'm tossed into a new map for example just to try and get the lay of the land. moving to one spot and observe then off to another until I get a feel for the map. Would you consider setting up a kill zone to be camping? real world tactics always look for kill zones. I racked up 20+ kills last night and never moved until the guys started crying about me being set up by a parked car in front of the Cabin/ with the boathouse?? The only reason I moved is because I knew they would be coming for me and it would be a loss on my part to stay. Kinda like fishing a school of fish once they are spooked the bites over....
Depending on the team you're playing with, campers can become quite a nuisance or just become easy targets. If I'm playing with a good team that knows hot to communicate, campers don't last long. On the flip side, it gets frustrating when I call out a campers position and no one on my team does anything about it... course I didn't know that, so I walk by the campers location thinking its clear (not smart, I know) and WACK!! dead again.
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Old 11-25-2009, 03:21 PM   #302
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Originally Posted by Susantroy1 View Post
I love the fact that once you get killed the programmers let you re-spawn near the dude that whacked you. "Payback"
Whats the deal with the dollars flying all over the place when you get shot I got my first B2 bomb strike yesterday very Bad a#@
I don't mind campers.... just another way of playing IMO. They will not score well in any of the COD games nor WAW. I find myself trying to find a quite spot if I just came out of a hard firefight and somehow survived simply to take stock of inventory/reload and plan my next move most campers are young in the game and as their skill increases so does their confidence. I stay put if I'm tossed into a new map for example just to try and get the lay of the land. moving to one spot and observe then off to another until I get a feel for the map. Would you consider setting up a kill zone to be camping? real world tactics always look for kill zones. I racked up 20+ kills last night and never moved until the guys started crying about me being set up by a parked car in front of the Cabin/ with the boathouse?? The only reason I moved is because I knew they would be coming for me and it would be a loss on my part to stay. Kinda like fishing a school of fish once they are spooked the bites over....
Like I said, camping is a pretty fine line . There are ways to deal with campers though so it's not that big of a deal. I'd certainly never yell at someone because I thought they were a camper, I'd simply "encourage" them to move hehehe. I don't think you CAN actually camp in estate anywhere but the bathroom. It's too easy to get behind someone on that map and the maps corners are too far away from the action. So that's sniping- and if you can do that for 20 kills, then that's everyone elses fault. Somebody should have been able to grenade launcher you outta there.

I think more people get upset about maps like Karachi (I think? or invasion) when someone hides upstairs in the blue building with the ladder in the maps SW corner with a shotgun, chameleon and ninja and shoots everyone who walks through the door. That isn't a beginner or they wouldn't have chameleon and ninja. You can't really grenade them out because they'll nail you. Which is why I have an FMJ build- if I think someone is there, I'll spray that corner down from the outside.
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Old 11-25-2009, 03:23 PM   #303
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Depending on the team you're playing with, campers can become quite a nuisance or just become easy targets. If I'm playing with a good team that knows hot to communicate, campers don't last long. On the flip side, it gets frustrating when I call out a campers position and no one on my team does anything about it... course I didn't know that, so I walk by the campers location thinking its clear (not smart, I know) and WACK!! dead again.
I haven't got past the free for all stage yet, I'm not real crazy playing with a bunch of guys that once the match starts they run off in helter skelter mode with no rhyme or reason as to their actions. Not a team effort by any stretch. so I find it more rewarding going solo, only problem is covering your 6 :(
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Old 11-25-2009, 06:39 PM   #304
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has anyone played the rust map ONLINE yet? that's the tiny one in the desert

i went into a private match with myself just to run around in it and see what it's like, i think it'd be a pretty crazy online map
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Old 11-25-2009, 09:46 PM   #305
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has anyone played the rust map ONLINE yet? that's the tiny one in the desert

i went into a private match with myself just to run around in it and see what it's like, i think it'd be a pretty crazy online map
pure blood bath
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Old 11-26-2009, 03:26 AM   #306
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what are the best perks with the M16 i just unocked it
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Old 11-27-2009, 01:12 AM   #307
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Nice playing with ya 35th02ss - camaross3995
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Old 11-27-2009, 01:14 AM   #308
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what are the best perks with the M16 i just unocked it
1- Sleight of Hand/Scavenger
2- Stopping Power
3- Ninja/Steady Aim

MLG will not allow bling, one man army, etc. But if you plan on playing pubs the whole time then you should probably use Bling.
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