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#43 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Drives: 2013 Fiat 500 Abarth Grigio Join Date: Apr 2011
Location: Manassas, Va
Posts: 3,124
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I don't see a problem with only having 20 level characters to start off. And we have only played one type of multiplayer game and three maps. Also the fact that you can take your character to the sequels I am sure they will up the Level cap at some point too. This game seem to be more focused on how unique u can make your character with the customization.
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#44 | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Drives: 2006 Silverado SS, 2009 G8 GT Join Date: Aug 2008
Location: PNW
Posts: 13,313
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Quote:
"You can't grow your characters beyond level 20 by conventional means - collecting experience points. Once you reach 20 you'll see XP collected into Motes of Light instead. It's these Motes of Light which you can then craft into special armour - courtesy of the Speaker character in the game's Tower social hub. This armour will boost your character stats higher (the highest shown so far is level 29), although the character menu itself will still show 20 as your upper limit. These weapons have a light statistic - what we don't know is how these light numbers translate into a character level." http://www.eurogamer.net/articles/20...n-go-beyond-it |
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#45 | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Drives: 2006 Silverado SS, 2009 G8 GT Join Date: Aug 2008
Location: PNW
Posts: 13,313
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#46 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Drives: 2006 Silverado SS, 2009 G8 GT Join Date: Aug 2008
Location: PNW
Posts: 13,313
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It's official... Characters will not carry over. Kind of bummed but not to much.... I enjoyed the game so much I have no problem starting over!
"Since the Beta, we’ve continued to tune and adjust the game. The way you earn experience has been adjusted up and down a bunch of times. Items have been added and removed. New features toggled. Although there’s no single monumental change, the sum of the tweaks leaves characters from the Beta Build in strange shape that would be confusing at best, broken at worst." |
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#47 |
![]() Drives: 2011 CGM 2LT/RS Join Date: May 2011
Location: Round Rock, TX
Posts: 394
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I'm fine starting from scratch, I think people put way too much time into the beta... it's not the final build! I saw people farming for gold (or whatever the money is called)
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#48 |
![]() Drives: 2011 CGM 2LT/RS Join Date: May 2011
Location: Round Rock, TX
Posts: 394
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And if you think about it I made it to level 8 in just a couple of hours so lvl 20 shouldn't take long.
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