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Old 02-20-2012, 02:11 PM   #99
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Today is day #4 right?
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Old 02-20-2012, 02:23 PM   #100
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Originally Posted by bhall82 View Post
Today is day #4 right?
Yeah it is! I guess we can go with what we have. 12 ppl is ok I think. I'll just need to think of a couple more roles.


Or well, Jordy?? Any ideas on some roles you wanna see??
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Old 02-20-2012, 03:37 PM   #101
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are we there yet?
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Old 02-20-2012, 04:28 PM   #102
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Any ideas on some roles you wanna see??
How about a couple different cop roles but not tell the people which cop role they are? Like on the front page in the list of roles list;

- cop
- cop
- cop

Also I like the fun roles that make it more interesting, ie bus diver.
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Old 02-20-2012, 04:38 PM   #103
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you can do a saulus or saulus 2. obviously saulus 2 will not know who the mafia is.
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Old 02-20-2012, 06:56 PM   #104
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Originally Posted by Mysteek View Post
Yeah it is! I guess we can go with what we have. 12 ppl is ok I think. I'll just need to think of a couple more roles.


Or well, Jordy?? Any ideas on some roles you wanna see??
I think lie detector is a limited yet helpful pro town role. But we want to make sure we have a good amount of anti-townies too.
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Old 02-20-2012, 06:58 PM   #105
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Originally Posted by Mr_Draco View Post
How about a couple different cop roles but not tell the people which cop role they are? Like on the front page in the list of roles list;

- cop
- cop
- cop

Also I like the fun roles that make it more interesting, ie bus diver.
I don't think we should have too many cops. It'll give too much of an advantage to the townies.

But I agree with having the bus driver.
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Old 02-20-2012, 07:03 PM   #106
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Originally Posted by Overflow;4****74
I don't think we should have too many cops. It'll give too much of an advantage to the townies.

But I agree with having the bus driver.
I was thinking that to but not if you don't tell the cops or the players which cop roles are playing. Could be paranoid or naive and they get incorrect information because of their roles.
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Old 02-20-2012, 07:33 PM   #107
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Originally Posted by Mr_Draco;4****94
I was thinking that to but not if you don't tell the cops or the players which cop roles are playing. Could be paranoid or naive and they get incorrect information because of their roles.
I'm not against having cops. Just if we have a lot of them we'll have to take away some pro town roles.
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Old 02-20-2012, 09:11 PM   #108
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I'm not against having cops. Just if we have a lot of them we'll have to take away some pro town roles.
Well all we have are cop, doctor, and reviver. If we do that and throw in a couple fun roles that don't really do anything except make it more fun and throws curve balls sometimes, I think it would work.
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Old 02-20-2012, 09:15 PM   #109
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yup, sometimes less is more.
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Old 02-20-2012, 09:22 PM   #110
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Well all we have are cop, doctor, and reviver. If we do that and throw in a couple fun roles that don't really do anything except make it more fun and throws curve balls sometimes, I think it would work.
I must've been taking your original post wrong. I thought you were saying make almost all the pro town roles cops.
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Old 02-21-2012, 11:51 AM   #111
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must....not....let............die................. .................
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Old 02-21-2012, 12:01 PM   #112
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Im gonna text Gracie in a second. I wanna get this game started.
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