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Old 08-12-2013, 03:37 PM   #659
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Not one person was looking into the orange tree car freshener. The SK was hoping people would relate that to Florida...people living in Florida. The first pine tree scent I made up, because he's from Washington.
The calling cards that you have used in the past, have they related to the person playing the SK?
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Old 08-12-2013, 03:39 PM   #660
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The clues were super obvious! I was yelling at my phone to get people to "wake up and READ!!"
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Old 08-12-2013, 03:39 PM   #661
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We only got rid of the active members because we knew that they'd find us out easily. Once they were out of the way, we knew that it'd be a straight shot after that.
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Old 08-12-2013, 03:40 PM   #662
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The calling cards that you have used in the past, have they related to the person playing the SK?
I don't remember. lol i'd have to read back through the games. I think swat was the SK one game, and he was very detailed on his kills. made up the calling cards as well. if I remember correctly, he did have them relate to something. I can't remember.
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Old 08-12-2013, 03:41 PM   #663
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The clues were super obvious! I was yelling at my phone to get people to "wake up and READ!!"
me too
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Old 08-12-2013, 03:41 PM   #664
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The clues were super obvious! I was yelling at my phone to get people to "wake up and READ!!"
I will say that I totally agree here. No one was listening to people. Someone SAW SWAT leave his house the night two people were killed, and NO ONE voted for him!

We were getting kinda worried there and then everyone went with the No Lynch and we were just like.
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Old 08-12-2013, 03:42 PM   #665
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I don't remember. lol i'd have to read back through the games. I think swat was the SK one game, and he was very detailed on his kills. made up the calling cards as well. if I remember correctly, he did have them relate to something. I can't remember.
Gotcha. I didnt even bother to pay much attention to it other than someone coming back with an investigation at night that related to it. Didnt even bother to think about having the card relate to the person.
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Old 08-12-2013, 03:42 PM   #666
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people seemed to mistake, staying home meant guaranteed pro-town as well. lol not sure how that happened.
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Old 08-12-2013, 03:43 PM   #667
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people seemed to mistake, staying home meant guaranteed pro-town as well. lol not sure how that happened.
And Roleblocking with Mafia.
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Old 08-12-2013, 03:44 PM   #668
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Gotcha. I didnt even bother to pay much attention to it other than someone coming back with an investigation at night that related to it. Didnt even bother to think about having the card relate to the person.
some SK's don't leave a calling card, but when they do, it would be good to try to see if it relates to anyone. could be a reflection of the SK or the SK trying to divert attention to another player. in this case, he didn't know overflow was mafia, but diverting the calling card to oranges, it could have helped the sk get overflow lynched. or fen.
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Old 08-12-2013, 03:46 PM   #669
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I live in Florida and have oranges all around me, and not even I got that hint.
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Old 08-12-2013, 03:47 PM   #670
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you are the saulus. basically a spy/traitor. you don't know who's in the mafia, but you want to help them. if they attack you at night, you will become mafia/anti-town. until then, you will look pro town by investigator/s. good luck.

That was the PM that was sent to me. It never said to be pro town, so I was against you guys the whole time.
Well then I guess I played the game wrong when I was the spy/traitor. I was never informed of who the mafia were, so I was under the assumption I was supposed to help the town until turned. Although, now I see the full description of the traitor, nothing about helping the mafia was mentiond when I was sent the role. I guess I should have looked through the roles and not just gone by my PM.

Spy - Another name for a Traitor or Agent.

Traitor - Starts as a town member, but knows who the mafia are and secretly tries to help their cause. If targeted by the mafia, he will become a mafia member. If investigated by the town, he will appear pro-town before he is converted, and anti-town after he is converted.
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Old 08-12-2013, 03:47 PM   #671
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I got it when it switched to oranges. I wasn't sure though.
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Old 08-12-2013, 03:48 PM   #672
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Well then I guess I played the game wrong when I was the spy/traitor. I was never informed of who the mafia were, so I was under the assumption I was supposed to help the town until turned. Although, now I see the full description of the traitor, nothing about helping the mafia was mentiond when I was sent the role. I guess I should have looked through the roles and not just gone by my PM.

Spy - Another name for a Traitor or Agent.

Traitor - Starts as a town member, but knows who the mafia are and secretly tries to help their cause. If targeted by the mafia, he will become a mafia member. If investigated by the town, he will appear pro-town before he is converted, and anti-town after he is converted.
you can really play any way you want. it would be wise to play with the town, then when turned, you play against the town. this way, you have a "trail" of helping the town. but it doesn't really matter how you play. sorry for the confusion.
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