Tom clancy's "The Division" looks pretty interesting...
"Welcome to an online, open-world RPG experience where exploration and player-progression are essential. Use your skills, weapons and wits in combat. Play in a persistent and dynamic environment that combines the Tom Clancy™ series’ core authenticity and tactical decisions, RPG action, trading and much more."
Despite being hit with a bio-terror attack… despite having a city in lockdown… despite calling in the big guns to take back New York, there’s hope. “A big part of the game will be restoring the infrastructure of New York,” says Game Director Ryan Barnard. “So the players will actually see the impact of what they do in the game. They’ll fix New York, which is in this ‘mid-crisis situation’ where communication, law enforcement, power and water are all failing.”
That term – mid-crisis – is key to the game’s setting. Things are bad, but they can come back. In that way, The Division’s New York is both familiar and alien: familiar because it’s set in an iconic and recognizable city in the very near future; alien because of the crisis – but New York is never so far gone that players don’t feel like they can turn it all around. “You’ll be able to see how you basically reconnect areas of New York that have lost power or lost water back to the grid and get them functioning,” Barnard says. In the E3 demo, for example, we witnessed once such event: securing the police station. In The Division, these events chain together to help the city come back alive."
“We’re not a post-apocalyptic game but we’re also not stopping something before it happens,” Barnard continues. “The virus that started the downfall has already happened. It’s a new way to experience the world: while it’s in collapse. I haven’t seen a lot of games tackle this kind of mid-crisis setting.”
http://tomclancy-thedivision.ubi.com...ome/index.aspx