Quote:
Originally Posted by 0stones0
Most sims allow adjustment of FOV. Based on size of screen and the distance your eyes are from it.
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On MSFS would this lead to smaller views of say the instruments??? I’ve only ever had flight sim on various laptops… and I’m talking old versions…
Quote:
Originally Posted by Mr_Draco
Glad you decided against this. Most games do not support the ultra wide res that curved monitors have. Which means most games you'll play will have thick black lines on all four sides when in full screen. Really only good if you play in borderless windowed mode. Then you can have the game in the middle and other stuff on the sides, similar to what a streamer would have set up.
On a 27" or a 32", 4k is overkill. Stick with 2k and save some money. Because monitors are normally smaller and you sit so much closer to them than tvs, you can't really tell the difference between 4k and 2k. Though like mentioned above, I bet you can find a 32" 4k tv cheaper than you can get a 32" 4k monitor. There are more people who buy tv's than there are that buy monitors so companies have to make up for the smaller consumer base by having higher pricing.
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Now that’s some useful info, on the screen size 4k vs 2k… Is 2k considered the 1080p. Hell I remember growing up being told, don’t sit so close… you’ll go…. Whatever they said at the moment… lol…
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